
The more time I spent with the maps of Halo Infinite multiplayer, the more I found myself fascinated by their fluidity.Īccompanying an assortment of bona fide classic pieces of firepower are a host of exhilarating state-of-the-art Spartan weapons. Even historically gimmicky weapons like the Needler or Plasma Pistol are now terrifying in the right hands. The new starter Sidekick pistol is a welcome companion on the battlefield. The iconic and oft-ignored Assault Rifle now feels devastating and legitimately viable for multiplayer engagements. As a long-time Halo player, it's been exciting relearning some of my favorite weapons. Every gun in this carefully crafted arsenal has been meticulously designed or gratifyingly fine-tuned. This incredible sandbox is only further enhanced by the tightest and most satisfying gunplay of any Halo game. The Grappleshot, on the other hand, allows me to fulfill my Spider-Man web-slinging fantasies by giving me the power to launch myself around maps in a way no previous Halo title allowed. In addition to launching enemy vehicles straight off the map, the Repulsor can also be used as a way to boost a Spartan's jump or even deflect grenades. Standout gadgets like the Repulsor, which explodes with a concussive blast of force upon use, introduce creative options for players. There is an additional Mongoose located at the Cargo buildings on each side.Īdditionally, Pelicans will drop more Vehicles throughout the match in front of each Cargo building.Polycarbonate sheet on Flexible spring steelįrom picking up plasma canisters and throwing them at fleeing Warthogs to using your Grappleshot to hijack an enemy Banshee, Halo Infinite's multiplayer offers more tools and ways to play than ever before. Vehicle Locations Vehicle Spawn PointsĮach Base has a Warthog underneath and a Mongoose to the Right. The Spike Grenade has 2 locations both are in front of each base towards the center of the map. Each located to the Right of each bases initial spawn. The Dynamo has 2 locations one at Watchtower, one at Bridge. Additionally, there is another spawn location between each bases Cargo buildings and the outskirts of the map. Grenade Spawn Locations Grenade Spawns Points Plasma Grenade The Threat Sensor is at the Cargo Buildings of each Base. The Drop Wall is on the back ramp of each Base. Equipment Spawn Locations Grappleshot, Drop Wall, Repulsor, and Threat Sensor Spawn points Grappleshot They are both located to the Right of each Bases respective initial spawn point. They are all available immediately and will respawn in timers of 2 minute intervals. The Power Equipment spawn locations on Deadlock will have either the Active Camo or the Overshield. Power Weapons and Power Equipment Locations The Energy Sword or Gravity Hammer is in the center of the map between two rocks.


For Low Base head left, For High Base head right, of each bases respective initial starting location. The SPNKR Rocket Launcher or Cindershot will be in the Cave. For Low Base head right, For High Base head left, of each bases respective initial starting location. The S7 Sniper or Skewer will be at the Crash Site. It is near the center of the map by Low Base. 1 at each base behind and to the Left of the initial spawn location. The Energy Rifle spawn point will have either the Stalker Rifle or a Shock Rifle. The other two are in the center of the map under the large AA Gun. The Launcher spawn point will have either the Ravager or the Hydra. 1 at each base behind and to the Right of the initial spawn location. The Shotgun spawn point will either spawn the Heatwave or the Bulldog. High Base has an additional one next to the Shade Turret. One at each bases Cargo buildings heading towards the outer sections of the map.

The SMG spawn point will have either the Needler or Sentinel Beam. There is an additional one in Low Cargo which is to the left of Low Bases spawn. There are 2 Tactical Rifle spawn points in the pathway under each base. The Tactical Rifle spawn point will have either the BR75 Battle Rifle or the VK78 Commando. Head towards the Watchtower from Low Base, or Head towards the Bridge from High Base. The Pistol spawn point will have either the Plasma Pistol, Mangler, or Disrupter. Upon Picking Up a weapon (or Refilling the ammo or energy if already equipped), a 30 Second timer will begin before the weapon will be refreshed. They tend to stick to the same few items at one location but will remain the same weapon throughout the game.Īll regular weapons are available at the start of the match. Halo Infinite spawn locations always stay in the same place, however the item that will spawn can change from game to game.
